My Complete Journey Through Hollow Knight: Silkson

My Complete Journey Through Hollow Knight: Silkson

Hollow Knight: Silksong Choral Chambers guide: navigate the Citadel with key shortcuts, maps, treasures, and Lace fight tips.

I still remember crawling out of The Underworks after beating the Last Judge, only to be swallowed by the gilded nightmare of the Choral Chambers. If you skipped The Mist, this is likely your first real taste of the Citadel, and it is overwhelming. The halls are huge, the enemies are aggressive, and the secrets are packed into every ceiling and floor. As of 2026, this area remains one of the most complex zones in Hollow Knight: Silksong, so I want to walk you through the path I took, the shortcuts I opened, and the treasures I refused to leave behind.

Lower Left-Side Halls :compass:

When I popped out of the hole at the top of the Underworks, I immediately headed left and found a free bench. That bench felt like a miracle. Further left, a big circular room offered a shortcut to the Grand Gate, but I went up and around instead. I activated a lever, grabbed a few shards from the obscured hatch on the left, and climbed higher for beads and a preview of the Ventrica Station. It was blocked from my side, so I kept moving right and paid for the map. That map changed everything. After opening a floor hatch, I dropped into a den of easy spiders, climbed out, and walked past dead Citadel residents until Lace appeared. She taunted me, the corpses rose, and I had my first real fight in the area. :crossed_swords:

Central Left-Side Halls

The enemies here are not terrible, but I learned to respect the ones with red on their clothing. They swing wide or throw projectiles that caught me more than once. Since this is not a locked combat room, I left when my health got low. I entered the bottom right room and found an elevator blocked by a very particular key. I made a mental note and returned to the tall room. I platformed up, swatted away a sword enemy, and broke a window on the left. At first it looked empty, but I jumped up the wall and looted a dead body for a Rosary Bead. Back in the main tall room, I headed up and to the upper left exit, where enemies and Rosaries waited. The top was blocked, so I continued left.

Far Left-Side Halls

After fighting through more enemies, I took the left door, jumped across spikes, and chose to drop down instead of visiting The Slab. That drop led me to the Citadel Spa. It looked disappointing at first, just a couple of showerheads, but I broke the floor in the first room. Beneath it was an underground steam pipe system. No hidden items, but it contained an entrance to the secret area of the spa. That route connects the leftmost side of the map to the middle and became very convenient for a later quest. I then headed left, fought silk-strung enemies, hit a lever, and went down. I grabbed Rosaries, entered a big room through its upper right segment, and let the optional enemies spawn. I left or beat them, dropped down and right, and found a chest packed with Rosaries. Further down and right, I finally activated that Ventrica Station. Once it became my hub for the Citadel, I understood why these stations are a godsend. :bellhop_bell:

Large Left-Side Drop

I opened the shortcut and returned to the tall room where I had taken a left to the Ventrica Station. Heading up, I entered the upper left exit and found Silk dispensers. Not useful. Up the timed platforms, the next room had bells and a pressure plate. I had to repeat the pattern they rang out. If you do not want to memorize it, here is the cheat sheet I used:

Pattern
Bell order (left to right)

First
1, 5, 4, 6

Second
3, 6, 5, 1, 7

Third
2, 4, 6, 3, 5, 1

After that, I received a Cogheart Piece. Up more timed platforms, I headed right and had to jump with strict timing while dodging an enemy. I lured the enemy to the starting platform, killed it, then jumped across for my prize. Up even more timed platforms, the top left entrance had a winged swordsman guarding Grindle. There was nothing else in the room, but everyone loves Grindle, right? 🪶

Central Left-Side Drop

At the top right room, I dropped down and fought the genuinely tough enemies. I jumped left for extra Rosaries as a reward, then timed my jumps to the right into another massive room. I broke the wall directly to the right, dropped for Silk, and acknowledged the big saw blades I could not pass. I fell down carefully, avoiding the golden spikes, and broke the cracked wa

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